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Skills |
| Introduction | Skill Descriptions & Uses | Skill Speed | Skill Locks | Skill Locks Chart | |
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Introduction To earn your keep in the game your avatar is going to need skills. Skills allow your avatar to make more money, earn new interactions, craft special objects, and even repair objects at lower costs. There are six different skills in the game to choose from, and you are not limited to just studying one skill. Each skill will give you different interactions and abilities and are earned through the use of several different objects. Available below are listings of each skill and all the information you need to begin earning skill points, find money objects and job lots that use the specific skill. To see which interactions can be earned through skills, and which objects can be crafted, visit our detailed interactions and crafting guides. Skill Descriptions & Uses
Skill Speed The speed at which your avatar gains skill depends on a few factors: the number of skill objects present that raise a particular skill, the number of avatars working on the same skill, and the property category of the lot you're on. A combination of these factors can produce a minimum skill speed of 10% and an optimum skill speed of 118%. Having more objects on a lot that increase a particular skill will raise your skill speed. For example, you will build creativity skill faster if you have several pianos on your property, rather than just one. It should be noted, though, that the skill objects do not need to be identical; they only have to raise the same skill. Thus, having a workout bench, a mechanical bull, and a dance cage on your property will give you a faster skill speed than having just one of those objects because all three of them raise body skill. Multiple objects raise skill speed only up to a particular cap. Maximum speed is reached with six objects. Any objects in addition to that will not further increase skill speed. ![]() Skill Speed If you raise a certain skill with other avatars, skill speed will increase even further. avatars do not have to be using a particular object to boost skill speed; they only need to be raising the same skill. Thus, three avatars using telescopes and three avatars using chess tables have the same skill speed as six avatars using one or the other. The objects do not matter because all the avatars are studying logic. Multiple avatars skilling also increases skill speed only up to a cap. Maximum speed is reached with six avatars studying a particular skill. Any avatars that join in after that do not further boost skill speed. Lastly, you will raise skill faster if you use objects on a property in the Skills category. At properties in any other category, you can achieve a maximum skill speed of 72% by having six skill objects of a particular type and six avatars using them. On a Skills property, however, this same combination will give you a speed of 118%. Skill Locks In a world of skilling, motive deterioration, and skill decay, it is often difficult to keep your skills in tip-top order. Thanks to the variable skill lock system, however, you no longer have to worry about having to skill every five minutes just to keep your tango, headspin, or break dance. Instead, you can be spending your time red and having a blast, and not have to worry about your skills decaying. When you first create your avatar, you start off with twenty skill locks. You are allotted additional skill locks approximately every 21 days (See the chart at the bottom of this page), which can be used to lock additional skill points which you may obtain. When you lock a skill, decay does not occur from the highest point of that skill downward. For example, if you locked charisma 5.00 in your avatar Page, you can go up to 5.99 and experience no decay from that point down. If you go to 6.00, however, it can still decay back down to 5.99, where it will stop. ![]() Avatar Page Showing Skill Locks Locked skills appear in red, whereas unlocked skills appear in blue. Because the skill locks are variable, you don't necessarily have to lock an entire skill. You can choose to lock so many of one, so many of another, or whatever your preference may be. Something which should be noted, however, is that you must lock in an ascending order. For example, you can't just lock at 7.00 of a skill, but you must lock everything before it, so 6.00, 5.00, and so on. Clicking up to a certain skill in the indicator bars, will lock the skill up to the point you click. By clicking the skill bar at a lower point than what is already locked, you can unlock the skill. Approximately every 21 days, you receive a new skill lock with which you can lock another skill point. Whether you use them all or only lock what you need is up to you. Below is a chart of what age your avatar has to be in order to receive another skill lock point. Skill Locks Chart
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